Polyomino weak achievement games on 3-dimensional rectangular boards
نویسندگان
چکیده
منابع مشابه
Rectangular polyomino set weak (1, 2)-achievement games
In a polyomino set (1,2)-achievement game the maker and the breaker alternately mark one and two previously unmarked cells respectively. The maker's goal is to mark a set of cells congruent to one of a given set of polyominoes. The breaker tries to prevent the maker from achieving his goal. The teams of polyominoes for which the maker has a winning strategy is determined up to size 4. In set ac...
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ژورنال
عنوان ژورنال: Discrete Mathematics
سال: 2005
ISSN: 0012-365X
DOI: 10.1016/j.disc.2004.11.001